u003cbu003eA u003ciu003eNEW YORK TIMES u003c/iu003eBEST SELLER - A JIMMY FALLON BOOK CLUB PICK u003cbu003e- u003c/bu003eIn this exhilarating novel by the best-selling author of u003ciu003eThe Storied Life of A. J. Fikryu003c/iu003e two friends--often in love, but never lovers--come together as creative partners in the world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality.u003c/bu003e u003cpu003eu003cbu003eUtterly brilliant. In this sweeping, gorgeously written novel, Gabrielle Zevin charts the beauty, tenacity, and fragility of human love and creativity. u003ciu003eTomorrow, and Tomorrow, and Tomorrowu003c/iu003e is one of the best books I've ever read. --John Greenu003c/bu003e u003cpu003e On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, u003ciu003e Ichigou003c/iu003e. Overnight, the world is theirs. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won't protect them from their own creative ambitions or the betrayals of their hearts. u003cpu003e Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin's u003ciu003eTomorrow, and Tomorrow, and Tomorrowu003c/iu003e is a dazzling and intricately imagined novel that examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before.